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Pokémon Go: The Good, the Bad and the Ugly



Pokémon Go: The Good, the Bad and the Ugly

Here’s the latest dope on Niantic’s augmented-reality mobile game that’s taken most of the world and all of social media by storm.

Now that Pokémon Go has effectively become an integral part of our daily lives (43 minutes, 23 seconds to be precise!), let’s explore the  of trying to catch that elusive Ghastly or avoiding yet another server crash!

Indians in particular have taken to the game like Magikarp to water, despite the game not being officially released in the subcontinent yet! Jaspreet Singh, a Pokemon Go enthusiast says, “I play for mostly 2-3 hours a day, especially while commuting to and fro from work”

Pokémon Go works on the concept of ‘augmented reality’. What this means is that the game revolves around external elements added to your everyday life. So in this case, a Pokemon world runs side by side of your jogging track around Marine Drive!

While most people already know plenty about Pokémon Go, let’s take a closer look at what the implications for the global hit game is.

The good

A major plus that Pokémon Go has brought is the ability of a market-driven game to push people to walk. The health benefits are massive and some of the social congregations for catching Pokemon and battling for gyms make this a major win for Niantic.

There are already events like Pokémon Walks and Pokémon Groups that are formed to catch more Pokemon and do it as part of a social group.

That along with the fact that most of us millennials, who have watched Pokémon in our pre-teens and have starved to play a great game of the TV show, now have a viable option.

When asked about socialising because of Pokémon Go, it is clear that while the craze has hit India, not a lot of people have banded together and gone for collective Pokémon hunts or walks.

Sanjana Ray, an ex-St Xavier’s students has said, “As the game hasn’t been released officially, and there are rumours about Nintendo blocking the accounts in regions where the game isn’t out yet, I haven’t actually met a lot of people who have the game.”

The bad

There are reports that have come in, that say that Niantic, the company that owns and has created the game, has security issues.

In a world where data is paramount, it feels extremely vulnerable to provide one’s GPS location, camera access and other Google account permissions to a third-party app.

When asked if it was safe to play Pokémon in India, Singh said, “It depends on how how far you decide to go looking for Pokémon. I mean, it’s definitely not safe if you walk around in a heavy traffic area with the game on.”

Would the thought of your data being compromised stop you, the user, from playing the game? Or would the safety risks when it comes to playing the game in heavily-populated areas make you think twice before starting a new session?

That question brings us to…

The ugly

To say that the faux launch of Pokémon Go is a success would be the understatement of understatements. Such is the frenzy amidst catching Pokémon that the game has already overtaken Twitter and Tinder in USA.

But as is the case with most things, the ugly side of the game reared its head.

Pokémon Go is already being used by robbers to pull victims into traps and rob them. Because of the use of the geo-location features, it becomes an easy target for criminals to seek out unsuspecting gamers and steal their valuables.

More immediately, though, Pokémon Go’s impact can be summed up in this tweet.



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